Monday, January 02, 2006


The multiprocessing Fuseki & Pattern module is 99% ready and all CPU's are working to extract data from a collection of SGF files! This image is what I see when four lists of SGF files are simultaneously "Fuseki-harvested". The more processor cores in a customers' machine, the faster the game import process will run. This is a major breakthough in scaleability, something that will provide Moyo Go with a significant competitive advantage in the near future, compared to non-parallel processing competitors.